This is a diagram of 1 move tsume problem #4 with extra pieces in hand. In shogi, you must often choose a right piece to drop(or move) to secure victory.
At the diagram, you have a Bishop, Silver, kNight in hand. Please consider what next move will checkmate the Gote's King on 2b. Don't let Gote's King go away to his upper space. You will find the answer clicking 'comment' in this entry.
The right answer is B*3a which does not allow Gote's King to escape to 1c. In other check moves such as N*1d or R-3a+, it can escape to 1c.
Posted by: takodori | March 20, 2006 at 10:19 PM
Can we have more Tsume questions? I would appreciate if I have more Tsume questions to practise on.
Posted by: Ryou Takehito | November 21, 2007 at 02:53 PM
> Hello Ryou Takehito,
Check the following page in this blog;
http://shogi.typepad.jp/eweblog/2006/12/tsume_problems.html
I think it works.
Posted by: takodori | November 22, 2007 at 12:19 AM
Dear Takodori,
Thanks! It has been very useful to help me improve my tsume shogi.
I would like to ask is there any way to contact you if I have any questions related to Shogi? I hope you don't mind since I couldn't find any English-speaking professional Shogi players to consult my problems with.
Regards,
Ryou Takehito
Posted by: Ryou Takehito | November 27, 2007 at 04:30 AM
Thank you for this site ,games and problems!!!!
Posted by: michael stewart | July 31, 2008 at 03:35 AM